GURPS 4 Babylon 5
Character Creation: Important Advantages
Character creation options that you'll need
These are the advantages that are likely to be useful in the campaign.
Those not bulleted as primary cost half, which has already been included.
Ref |
Name |
Cost |
Primary |
Notes |
HR2.14 |
Talent (Life Sciences) |
2½/level |
|
|
HR2.14 |
Talent (Logician) |
2½/level |
|
|
HR2.14 |
Talent (Mathematical Ability) |
5/level |
|
|
HR2.14 |
Talent (Practical Theorist) |
5/level |
|
|
HR2.14 |
Talent (Scientist) |
5/level |
|
|
HR2.14 |
Talent (Space Cadet) |
2½/level |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
HR2.14 |
Talent (Fashion Guru) |
2½/level |
|
|
HR2.14 |
Talent (Gifted Artist) |
2½/level |
|
|
HR2.14 |
Talent (Opinion Former) |
5/level |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
B56 |
Double-Jointed |
15 |
|
|
B55 |
Fit |
5 |
|
|
B56 |
Flexibility |
5 |
|
|
B75 |
Perfect Balance |
15 |
|
|
HR2.14 |
Talent (Animal Instincts) |
5/level |
|
|
B55 |
Very Fit |
15 |
|
|
Business and Wealth Advantages
Ref |
Name |
Cost |
Primary |
Notes |
B26 |
Independent Income |
1/level |
|
Best if you start rich otherwise later income will
dwarf this. |
HR2.14 |
Talent (Business Acument) |
10/level |
|
|
HR2.14 |
Talent (Red Tape Dispenser) |
5/level |
|
|
HR1.3 |
Wealth (Comfortable) |
10 |
|
60,000 cr. |
HR1.3 |
Wealth (Comfortable x2) |
15 |
|
120,000 cr. |
HR1.3 |
Wealth (Wealthy) |
20 |
|
150,000 cr. +1 Status free. |
HR1.3 |
Wealth (Wealthy x2) |
25 |
|
300,000 cr. +1 Status free |
HR1.3 |
Wealth (Very Wealthy) |
30 |
|
600,000 cr. +1 Status free. |
HR1.3 |
Wealth (Very Wealthy x2) |
35 |
|
1,200,000 cr. +1 Status free. |
HR1.3 |
Wealth (Very Wealthy x3) |
40 |
|
1,800,000 cr. +1 Status free. |
HR1.3 |
Wealth (Very Wealthy x4) |
45 |
|
2,400,000 cr. +1 Status free. |
HR1.3 |
Wealth (Filthy Rich) |
50 |
|
3,000,000 cr. +1 Status free. |
HR1.3 |
Wealth (Filthy Rich x2) |
55 |
|
6,000,000 cr. +1 Status free. |
HR1.3 |
Wealth (Filthy Rich x4) |
60 |
|
12,000,000 cr. +1 Status free. |
HR1.3 |
Wealth (Filthy Rich x6) |
65 |
|
18,000,000 cr. +1 Status free. |
HR1.3 |
Wealth (Filthy Rich x8) |
70 |
|
24,000,000 cr. +1 Status free. |
Ref |
Name |
Cost |
Primary |
Notes |
B39 |
Ambidexterity |
5 |
|
|
B43 |
Combat Reflexes |
15 |
|
Standard for warrior types. |
B54 |
Extra Attack |
25 |
|
Max 1 extra attack. |
B58 |
Hard to Kill |
2/level |
|
Max 2 levels. |
B59 |
Hard to Subdue |
2/level |
|
Max 2 levels. |
B59 |
High Pain Threshold |
10 |
|
Standard for warrior types. |
HR2.7 |
HUD Training (360° Vision) |
5 |
|
|
HR2.7 |
HUD Training (Laser Sensors) |
10 |
|
|
B79 |
Rapid Healing |
5 |
|
|
HR2.14 |
Talent (Anarchist) |
5/level |
|
|
HR2.14 |
Talent (Close Combat) |
5/level |
|
|
HR2.14 |
Talent (Fancy Footwork) |
10/level |
|
|
HR2.14 |
Talent (Marksman) |
10/level |
|
|
HR2.14 |
Talent (Tussler) |
10/level |
|
|
B79 |
Very Rapid Healing |
15 |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
B65 |
Language Talent |
10 |
|
|
HR2.14 |
Talent (Encyclopaedic) |
10/level |
|
|
Exploration, Vehicle and Perception
Advantages
Ref |
Name |
Cost |
Primary |
Notes |
B34 |
3D Spatial Sense |
10 |
|
|
B34 |
Absolute Direction |
5 |
|
|
B35 |
Acute Hearing |
2/level |
|
|
B35 |
Acute Taste and Smell |
1/level |
|
|
B35 |
Acute Touch |
1/level |
|
|
B35 |
Acute Vision |
2/level |
|
|
B40 |
Animal Empathy |
2½ |
|
|
B71 |
Night Vision |
1/level |
|
Max 4 levels. |
HR2.14 |
Talent (3D) |
5/level |
|
|
HR2.14 |
Talent (Animal Friend) |
2½/level |
|
|
HR2.14 |
Talent (One Step Ahead) |
5/level |
|
|
HR2.14 |
Talent (Speed Freak) |
5/level |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
B39 |
Alternate Identity (Illegal) |
15 |
|
|
B51 |
Empathy |
15 |
|
|
B51 |
Sensitive |
5 |
|
|
HR2.14 |
Talent (Criminal Thinking) |
5/level |
|
|
HR2.14 |
Talent (Don't Mind Me) |
5/level |
|
|
HR2.14 |
Talent (People Watcher) |
5/level |
|
|
HR2.14 |
Talent (Sly) |
5/level |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
HR2.14 |
Talent (Healer0 |
10/level |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
B43 |
Common Sense |
5 |
|
You will normally be advised if a character is skilled
enough to knows an action is highly unlikely but that doesn't cover all
stupidity. |
B51 |
Eidetic Memory |
5 |
|
|
B63 |
Intuition |
15 |
|
|
B66 |
Intuitive Mathematician |
5 |
|
|
B66 |
Lightning Calculator |
2 |
|
|
B66 |
Luck |
15 |
|
Only the first level allowed. |
B51 |
Photographic Memory |
10 |
|
|
B83 |
Serendipity |
15 |
|
|
HR2.11 |
Signature Gear |
Varies |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
B36 |
Allies |
Varies |
|
|
HR2.3 |
Contacts |
Varies |
|
Vital in a conspiracy-ridden space opera where you have
no direct authority or power. See Contact Examples. |
HR2.5 |
Direct Line |
Varies |
|
See Contacts above. |
B55 |
Favour |
Varies |
|
|
B55 |
Fearlessness |
1/level |
|
Max 4 levels. Fright Checks will be rare. |
HR2.6 |
High Manual Dexterity |
5/level |
|
Max 4 levels. |
B72 |
Patron |
Varies |
|
This may be difficult to create as any Duty must be
secret. |
HR2.10 |
Preferred Supplier |
Varies |
|
See Contacts above. |
B80 |
Resistant |
Varies |
|
This must be restricted to mundane hazards but
Resistant to Psionics (+3) [10] is allowed. |
B85 |
Single-Minded |
5 |
|
|
HR2.13 |
Special Dealer |
Varies |
|
See Contacts above. |
HR2.14 |
Talent (Crisis Manager) |
5/level |
|
|
HR2.14 |
Talent (Data Processor) |
10/level |
|
|
HR2.14 |
Talent (Gizmo Freak) |
5/level |
|
|
HR2.14 |
Talent (Master Planner) |
5/level |
|
|
HR2.14 |
Talent (Resourceful) |
5/level |
|
|
B93 |
Tenure |
5 |
|
|
B96 |
Versatile |
2½ |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
HR1.1 |
Appearance (Attractive) |
5 |
|
|
HR1.1 |
Appearance (Very Attractive) |
10 |
|
|
HR1.1 |
Appearance (Handsome) |
15 |
|
|
HR1.1 |
Appearance (Very Handsome) |
20 |
|
|
B43 |
Clerical Investment |
1¼ |
|
|
B41 |
Charisma |
5/level |
|
Max 4 levels. |
B41 |
Claim to Hospitality |
1-10 |
|
You will have to explain this. |
B29 |
Courtesy Rank |
1 |
|
|
B21 |
Fashion Sense |
5 |
|
|
B75 |
Pitiable |
5 |
|
|
B29 |
Religious Rank |
1¼/level |
|
|
B26 |
Reputation |
Varies |
|
|
HR2.12 |
Social Regard (Pacifist; Humans and Abbi only) |
2½/level |
|
|
HR2.12 |
Social Regard (Respected) |
5/level |
|
You will have to explain this. |
HR2.12 |
Social Regard (Venerated) |
5/level |
|
If you really want to play an elderly person. |
B28 |
Status |
5/level |
|
Max 4 levels, which is enough to put you in Who's Who
books. |
HR2.14 |
Talent (Blackguard) |
2½/level |
|
Violent sociopaths won't be that common. |
HR2.14 |
Talent (Blagger) |
5/level |
|
|
HR2.14 |
Talent (Child Empathy) |
2½/level |
|
Children aren't common. |
HR2.14 |
Talent (EQ) |
5/level |
|
|
HR2.14 |
Talent (Mob Instincts) |
5/level |
|
|
HR2.14 |
Talent (Natural Leader) |
5/level |
|
|
HR2.14 |
Talent (Perfect Timing) |
5/level |
|
|
HR2.14 |
Talent (Smooth Operator) |
15/level |
|
|
HR2.14 |
Talent (Social Climber) |
10/level |
|
|
B95 |
Unfazeable |
15 |
|
|
HR2.15 |
Voice |
10 |
|
|
Ref |
Name |
Cost |
Primary |
Notes |
HR2.14 |
Talent (Artificer) |
5/level |
|
|
HR2.14 |
Talent (Devious Wrecker) |
5/level |
|
|
HR2.14 |
Talent (Fault Finder) |
5/level |
|
|
HR2.14 |
Talent (Systems Engineer) |
5/level |
|
|